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AI Insights · Timothy · April 2022

Top 5 3D Anime Games Performance in Oceania Q1 2022

Explore the performance of the top 5 3D anime games on a unified platform in Oceania during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 3D Anime Games Performance in Oceania Q1 2022

In the first quarter of 2022, the top 5 3D anime games on a unified platform in Oceania exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw its weekly revenue peak at $694K in early January, followed by fluctuations throughout the quarter, ending at approximately $527K in the final week of March. Weekly downloads showed a slight decline, starting at 8.5K and settling at around 5.2K by the end of March. Weekly active users remained relatively stable, ranging between 91K and 105K.

Yu-Gi-Oh! Master Duel by KONAMI, launched in late January 2022, experienced a notable increase in weekly revenue, peaking at $17.7K in mid-February before gradually declining to $9.3K by the end of March. Weekly downloads peaked in the first week of February at 12.1K and then decreased to 2.7K by the end of the quarter. The game’s weekly active users grew significantly from 5.3K to a peak of 19.1K in early March, before settling at 15.5K in the last week of March.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed a varied trend in weekly revenue, starting at $166K in late December, dropping to $31K in early February, and then experiencing another peak at $71K in mid-March. Weekly downloads were relatively low but stable, ranging from 1.4K to 2.2K. Weekly active users remained consistent, hovering around 30K to 32K throughout the quarter.

Pokémon Masters EX by DeNA Co., Ltd. had modest weekly revenue figures, peaking at $27K in late December and fluctuating around $7K to $16K for the rest of the quarter. Weekly downloads were steady, with a slight decline from 1.4K to 1.1K by the end of March. Active users were stable, ranging between 18.6K and 21.1K throughout the quarter.

Shining Nikki-Fashion Makeover from Paper Games saw its weekly revenue peak at $24.5K in late January, with another significant spike to $17.5K in mid-March. Weekly downloads started at 957 and peaked at 1.7K in late February before dropping to 1.1K by the end of March. Weekly active users showed a gradual increase from 4.1K to a peak of 4.8K in early March, ending the quarter at 4.3K.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these and other apps.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022